I have been thinking about a new conception for weeks.
I call it Diep Battle Royale as the mechanics work like Battle Royale.
The idea is that you level up at Lvl 20,40,60,80 and 100.
Each Tier (0-5) will have more tanks. The tanks will have limited ammo.
The player has 100 health and MAX 50 shield.
To level up you open a certain amount of chests.
Tier 0 (Level <20)
Basic Tank (5 damage)
Tier 1( Levels 20-39)
All Tier 2 tanks in diep +
Heavy tank- A tank with 15 damage
SCT-Faster Firing tank
Tier 2: (40-59)
Tier 3 diep.io (except trapper)
Heavy Tier 1 tanks
Mega Trapper and in fact all Tier 3 trappers
Tier 3: (60-79)
All Tier 4 diep tanks
Heavy Tier 2 Tanks
Super trapper-Mega trapper with bigger traps
Light Factory-Bullets do less damage, minions do more.
Tier 4: (80-99)
Heavy Tier 3 Tanks
SCighter - Slow firing Fighter with higher damage
Rocket Tank- Tank with 60 damage
Balanced Necromancer- Buffed necro as the current necromancer sucks.
Firework- Annihilator that can do damage to buildings
Tier 5 (100-∞)
Heavy Tier 4
Ultra Tier 2- ALL Tier 2 tanks stuck together
CF- (Crazy Fighter) 1 shot Fighter (100 damage)
Rocket OL- Rocket Overlord, 60 damage per drone.
As the tank levels up, it gets bigger.
The OG tank is 1cm in radius, a lvl 100 is 1m in radius.
Ofc there are places to land, I will work that out soon.