The Guardian of the Pentagons, or simply called the Guardian, is an AI-controlled Boss which has a chance of spawning 10-14 minutes after the server starts and 15-24 minutes after the death of the previous Boss. It rapidly shoots out Crashers at any player above level 15 unless provoked in its range. It was added secretly on the 18th of August, 2016.
It features a large pink triangle that looks like a very large Crasher as its body. The tank also features a short, trapezoidal Spawner mounted at the back, which spawn Crashers.
It spawns 6 Crashers every second and each of them has approximately 50 HP. It is able to have a maximum of 24 such Crashers around. Crashers will chase the first player above level 15 it locks onto until the player moves out of range of the Guardian or is destroyed. The Guardian’s speed and damage is about the same as a maxed Overseer. The Crashers live for about 10 seconds before despawning. The Crashers are also as small as the Mothership’s. When the tank dies, its Crashers die alongside it similar to an Overseer's Drones. The Guardian will not target invisible players or players under level 15 unless provoked.
It has 3,000 health points and it regenerates its health slowly. It also possesses high Reload, but with only one Spawner. Its Movement Speed is fairly slow but significantly increases when the tank shoots Crashers. This is due to its recoil. Its field of view is slightly larger than the Hunter’s field of view. Upon destruction, it awards 30,000 experience and score points to the player who killed it.
- Strong against: Weak tanks, tanks with low penetration, ramming builds.
- Weak against: High DPS, Penta Shots, Spread Shots, Octo Tanks, Triplets, Sprayers, Destroyer tree, Overseer/Sniper tree.
Against the Guardian Edit
- This Boss used to have 1/3 the health of an Alpha Pentagon, though it now has much more HP. It releases Crashers at an incredible rate, which then lock on to the nearest player. Once locked on, all of its minions will attack that player until it is either dead or out of range.
- They will stay locked on even if another player approaches the main body, so it is wise to sneak in to attack when the minions are distracted by someone else.
- The Boss itself will not seek to ram you but will continue on a predetermined course, making it wise to wait until it has moved into a safer area before taking it on.
- With six points in Drone Health, Drone Damage, and Drone Count, a Necromancer can easily destroy all of its Crashers and kill the Guardian itself relatively easily, although there may be a few Crashers left over if its minions are hit head on or if the Drone Count is low.
- However the best way to kill the Guardian is to use the Penta Shot with this build 4/4/4/0/7/7/7/0. You can simply stay in front of the Guardian and you will destroy all of it's drones and keep damaging it until you kill it. Be aware that while the drones are relatively weak, large quantities of them can even take down a Spike with the 3/10/10/10 build. The Spread Shot works too.
- In rare situations, an Octo Tank could destroy multiple drones and attack the Guardian if surrounded by the crashers.
- The Annihilator or Hybrid can fire a large bullet to take down multiple drones in one shot and deal heavy damage against the Guardian. It can then move away, and attack over and over again until the Guardian is dead. Be careful, as the Guardian has a lot of drones and the Hybrid may not be able to take them out in enough time before they reach the Hybrid or Annihilator. If Hybrid, once distancing, drones may help attack and deal extra damage to the Guardian.
- A high FoV tank like the Stalker, Ranger or Predator can stay far away and attack the boss without having the drones charging at them. Therefore they may hit the Guardian multiple times and take it down.
- The Overlord, Overseer, or Manager are capable of distracting the Guardian's drones and striking the Guardian with their drones.
- In team modes, it is wise to fight against the Guardian with a teammate since the Guardian only focuses on one player at a time. You will also be much more likely to kill the Guardian with a teammate around.
- The Guardian will “forgive you” if you harm it under level 15, escape, and come back.
- The Boss was once named by fans as “Triangle Boss” and later “Crasher Spawner” when there was no official name given to this boss. Crasher Spawn is its name in the code.
- It was the first Boss Tank to be added into the game, the next boss that was added is the Summoner.
- Originally, it had no official name. The developer has announced the name “Guardian”. Its full name is “Guardian of the Pentagons”.
- The names "Guardian" and "Guardian of the Pentagons" are mentioned ingame. Above the boss or upon killing it, it will be shown as "Guardian", but in the notification that says the Guardian has spawned or who destroyed it, it will be mentioned as "Guardian of the Pentagons."
- Like the Summoner, part of its name can be shown above the tank.
- Interestingly, it may spawn anywhere, not only in the Pentagon Nest, making it the first Crasher to do so.
- If you cause damage only to its Crashers while being under level 15, then you will be attacked by the Crashers which received the damage from you. Interestingly, other Crashers won’t attack.
- When idle, this Boss slowly circles the arena until it sees a player.
- The Boss was buffed after being released.
- Its Crashers reward no XP when killed, unlike in the Pentagon Nest.
- This is because that the Crashers are technically ammunition (bullets, drones, or traps) instead of a Polygon (like the Pentagon Nest crashers).
This section contains bugs related to Guardian. Before adding a bug to this list, consider the following:
|Click to Show Bug List|
|Guardian • Summoner • Defender • Fallen Booster • Fallen Overlord|