So, I've noticed that a lot of people have been using the build that I created in August, but sort of incorrectly. So imma post this build, and explain about it in-depth.
There are three variants of this build: tank, balanced, and chaser.
Let's go in-depth.
In Diep, assuming that both players are skilled, one of the biggest deciding factors is bullet penetration. Most people, however, don't realize that having low bullet speed actually builds a 'wall' of bullets in front of them, creating a hard-to penetrate barrier. By having low bullet speed, most(if not all) of your bullets will create a wall of sorts in front of your enemy, which will out-pen your opponent's bullets and…Read more >