|“This nest is my property!”||This fanon article (a fictional idea for the game) is authored by The Tidal Wave. Please do not edit this page without their permission.|
The Inferno is one of the many Extended Sons of Panzer that can spawn in Fortresses. It is the Boss variant of the Napalm. Created by The Tidal Wave.
The Inferno is a fiery orange tank with 3 Napalm turrets on top of it, positioned like a triangle. It also has 2 Battleship Spawners positioned like the back barrels of a Tri-Angle. On each side of the tank is an Napalm Auto Turret. These do not function like normal Napalms however. These turrets directly launch the fire that is made by Napalm bullets, but in a straight line. At the front is a Lance.
- Note: Since this is the boss variant of a Mortar branch tank, its Naplam turrets can shoot over Fortress walls if it has to.
Hell Fire: Fires its Napalm turrets like a normal Napalm would. Also, spawns Battleship drones for recoil in order to ram tanks with its Lance. Battleship Drones inflict Burning for 3 seconds. Also shoots fire at tanks with its side turrets.
Dark Fire: Shoots 2 long columns of black flame that reach the Fortress walls from its side turrets and they will inflict a random debuff for 5 seconds.
It's Your turn: Chooses a random tank in the fortress, then directly gives it Burning for 10 seconds.
Choose Me Or Your Pyre: Its Napalm turrets and side turrets will fire non-stop, lighting nearly the whole Fortress on fire. then its Battleship spawners will fire non-stop to provide immense recoil. The Inferno will try to ram tanks with its Lance, thus literally making the tanks choose death by it or the fire. Lasts for about a minute; then all the fire disappears.
Be Mine Or You Will BURN: The Inferno generates a gravitational field and starts sucking tanks in. When they get close enough, the Inferno will attempt to slice them with its Lance. Tanks that resist the gravitational pull for a continuous 3 seconds will be shot at and burned.
God Have Mercy On Me: When it reaches 0% health, there is a 20% chance that the fire will pool together and form the Inferno again, with 30% of its full health. If this occurs, it is after the death animation.
The Inferno will tremble as cracks start forming on its body. Its side Turrets will catch fire, followed by its Napalm turrets. It will spin wildly, out of control. Finally, It will explode in a white flash, leaving fire everywhere and the Inferno's cracked Lance, covered in fine orange powder.
- Last attack stolen from The Veil.